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AI Insights · Timothy · October 2022

Top 5 Ultracasual Games Performance in South Africa Q3 2022

The top 5 ultracasual games in South Africa showed varied performance in Q3 2022, with fluctuations in weekly downloads, revenue, and active users.

Top 5 Ultracasual Games Performance in South Africa Q3 2022

In Q3 2022, the performance of the top 5 ultracasual games in South Africa, according to data from Sensor Tower, displayed diverse trends in terms of weekly downloads, revenue, and active users.

Slime it: Slime Game Simulator experienced a steady decline in weekly revenue, starting at around $1K in late June and dropping to approximately $46 by the end of September. Weekly downloads saw an initial peak at nearly 10K in mid-July but plummeted to negligible numbers by the end of the quarter. Active users followed a similar downward trend, starting at 7.9K in late June and falling to just over 200 by the end of September.

Acrylic Nails! from Crazy Labs showed a more stable performance. Weekly revenue fluctuated, peaking at about $141 in late August and ending the quarter at $124. Downloads remained relatively steady, ranging from 2K to 5K throughout the quarter. Active users hovered around the 10K to 15K mark, maintaining a consistent user base.

Fill The Fridge! by Rollic Games had a notable presence. Weekly revenue remained stable, varying between $47 and $93, with a peak of $83 in the last week of September. Downloads were robust, starting at 12.7K in late June and gradually declining to 3.5K by the end of September. Active users were highest at the start of the quarter, with 35.7K, but saw a decrease to about 19.4K by the end of September.

Jelly Dye:Satisfying ASMR Game from AI Games FZ had modest revenue numbers, with weekly revenue ranging from $47 to $86. Downloads were relatively low, peaking at 2.2K in early August and dropping to 746 by the end of the quarter. Active users also showed a declining trend, starting at 5.8K in late June and ending with just over 3K in late September.

World of Slime Simulator Games from Solid Apps INC saw an interesting trend. Weekly revenue was modest, fluctuating between $15 and $61. Downloads, however, showed an upward trend, starting at 439 in late June and rising to over 1.4K by the end of September. Active users mirrored this growth, increasing from 617 in late June to nearly 2K by the end of the quarter.

These varied trends in downloads, revenue, and active users highlight the dynamic nature of the ultracasual gaming market in South Africa. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022